资 源 简 介
Introduction
HGE engine (1.8.1) now can work both on Win32 and Android in same code base.
I port HGE to run with OpenGLES 1.1 and use SDL to make it run multi-platform.
Now, all samples from original hge engine work fine on Win32 and Android.
Status
Win32
Same as HGE original version
### Android ###
-Run with all sample from original hge engine
-No sound (i don"t use BASS lib, i will use SDL_MIXER)
IOS
-Will support in near future.
# How to build #
### Win32 ###
--Open . utorials utorial01hge_tut01.sln
--Set Working Directory to . utorialsRuntime
--Build and Run
### Android ###
Compile
--Install Android NDK, Android SDK , Cygwin and apache-ant-1.8.2
--Set correct path in file . utorialsAndroidCompileNativeCode.bat
--Call CompileNativeCode.bat to compile native code
--Call MakeDebug.bat to make apk file
Run
--Copy all data from folder