B-splines,Draw, manipulate and reconstruct B-splines.
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B-splines
Copyright 2010 Levente Hunyadi
Draw, manipulate and reconstruct B-splines.
The package comprises of a graphical utility to place uniform B-spline control points and see how the B-spline is redrawn as control points or control point weights are adjusted, and functions to estimate B-splines with known knot vector, given a set of noisy data points either with known or unknown associated parameter values.
As regards the interactive interface, the user is shown a figure window with axes in which to choose control points of a uniform B-spline. As points are placed in the axes, the B-spline of specified order is drawn progressively. The user may terminate adding control points by pressing ENTER or ESC, or may place the last control point with a right mouse button click.
Once done, control points may be adjusted with drag-and-drop. Hold down the left mouse button over any control point and drag it to another location. Control point adjustment works in 3D; use the ro
文 件 列 表
Contents.m
README
bspline_approx.m
bspline_basis.m
bspline_basismatrix.m
bspline_deboor.m
bspline_deriv.m
bspline_estimate.m
bspline_footpoint.m
bspline_gui.m
bspline_wapprox.m
bspline_wdeboor.m
example_bindevent.m
example_bsplineapprox.m
example_bsplinebasis.m
example_bsplinedeboor.m
example_bsplinederiv.m
example_bsplineestim.m
example_bsplinefoot.m
funminbnd.m
gui_bind_event.m
gui_dock_vertical.m
guipoints.m
license.txt
uispanedit.m